Genetic Programming
I'm reading Digital Biology - I had to put it down for a little while to get back to work and real life, but I picked it back up again. The part I just finished reading introduced me to genetic programming (GP). In its most basic sense, GP is all about computer programs that evolve. Code that's written to evolve in order to solve problems. For instance, if your code was a piece of GP, then for instance, you would tell it that 1999 may be a problem, and that the program is needed to work in 2000 and beyond. The program would then evolve code - it would change itself, adding, modifying, growing, ... evolving if you will, to meet the new demands. The title link will take you to "a source of information about the field of genetic programming." There is a wealth of information at the site, including a short tutorial to introduce you to the field, lots of illustrations, papers, and even a flowchart of genetic programming. Another good place to get a wealth of information on GP, is Genetic Programming Inc., the company created by GP guru and Stanford Univeristy professor, John Koza. GP has also made its way into the arts - although there is still debate (or rather, denouncements) from the purists, who consider any computer generated art, not art. A company that's pushing this frontier, is GenArts Inc., founded by Karl Sims of MIT. Their work is specifically geared towards film and video - things I have no experience in, although, given the time, I would like to just start playing around with Adobe Premiere. Others who are pushing the art frontier are:
William Latham and Stephen Todd - a team-up of an artist and a mathematician to produce evolved, organic art. Some of what they've produce is truly amazing. It's would be interesting to behold some of the images rendered as three-dimensional sculptures.
Steven Rooke, who has spent the last seven years honing his skills of evolving art.
The first chef
First came fire ... and then, as the camera shifts to the soon to be late-village idiot, you're left wondering -- just what was going through that mind -- and food is put on the fire, for the first time, and cooking is accidentally discovered by humanity. The first chef is ridiculed by grunts, then the local thug tries a sample of the burnt carcass, and soon, everybody gets queued at the McDonalds drive-thru. What happened? Richard Wrangham of Harvard believes there's more to cooking than evolutionary history would have you believe. Wrangham points out that there is no way homo sapiens could survive on just raw food. Raw food just doesn't give up calories as easily as cooked food -- and raw food makes the digestive system expend more energy to get at those calories. Cooking on the other hand breaks complex molecules down, allowing the digestive system to make easy work of them -- and cooking also softens food, allowing the body to get to the calories with less effort...
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